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What Tim Does

Human Centered Design, Data, and experience through the UX spectrum



Understanding users, customers, and business intents and needs are paramount to focusing on the right goals for the design of useful, elegant solutions. Using workshops, contextual interviews, heuistic evaluations, data-mining, and other modes of testing, we collect data that guides design, engineering, and business decisions.


Analyze & Explore

Using the data and knowledge gained through research to help guide design and technology decisions throughout the product lifecycle, Tim parses this information to create Customer Journey Maps, User Personas, taxonomies and Information Archicture, low-level wireframes and user-flows, as well as other deliverables.



Once we have agreed on information architecture, interaction, user-flows, and prelimiary work, we craft visual designs, interactive prototypes, presentations and other supporting materials for engineering and executive stakeholders

UX/UI Work

Examples of Web, Mobile, and Other Design Projects

Experience & Skills

Where Tim's worked, what he's done, what he knows

About Tim

Tim is an experienced User Experience (UX) and User Interface (UI) designer with deep skills and passion for delivering creative, useful experiences across user and customer use-cases, devices, & industries.

Using Human Centered Design principles, Tim works with clients to research, architect, design, and develop new products bringing value to business, user, and customer goals.

A Recommendation
“Tim consistently exceeded my expectations with his visual/creative design skills and his ability to quickly turn ideas into real, implementable and innovative solutions for the client.”
– Angel Vaccaro, Digital Business & Strategy Leader for Deloitte Digital

Current Employment

Rasterize, Principal UX Designer

(2016 – Present) : Seattle, WA; U.S. Client Locations Tim engages customers to design responsive web and native experiences and works with users, stakeholders, and customers to research, architect and deliver products that are useful, creative, and bring value to the client and their, business, and customers.

Representative clients and responsibilities have included:

  • A Place For Mom: Design of new UX/UI to help visualize product metrics and guide appropriate response paths
  • Google: Architected new user-flows, dashboards and design systems around nascent Android mobile cloud systems and updated deprecated designs to Google’s Material design guidelines (HIG)
  • Other clients: Consultation and production for clients across b2b and b2c omni-channel projects, some of which are restricted from public view

Previous Employment

(2013 – 2016) : Seattle, WA; U.S. Client Locations
Working onsite at client locations, Tim led UX/UI design approaches across B2B & B2C, web, and mobile projects. For most clients, Tim provided design leadership, end-to-end UX expertise and ability to deliver products, manage small teams, and work well with clients.
  • Design leadership and individual contributions including research, architecture, visual design, prototyping, front-end development, project management and others
  • Successful delivery of B2B products across sectors and audiences, driving value to end-users, customers, and business stakeholders
  • Client-facing presentations including visual materials, interactive designs, research, data, and subject-matter-expert guidance
Representative clients include:
(2011 – 2012) : Seattle, WA

Tim led research, UX, Visual Design, and stakeholder reviews were central to my work with HTC/Dashwire, moving forward their design systems across their products and engagements with external clients (AT&T, Orange (France)).

Architecture of design systems for Dashwire clients including AT&T, HTC, and Orange (France) Creative direction across web and mobile (iOS and Material) products using responsive design and native mobile design principles. Tim led the development of consumer-facing omni-channel tools

Design and development of interactive prototypes built to visualize to the design designers, business stakeholders, and developers the best understanding of our product, solutions, and approach. These prototypes also serve to specifically assist engineering to efficiently iterate on features, performance, and new technologies

(2013 – 2016) : Seattle, WA; Los Angeles, CA; International
Leading the UX and Creative direction across DevExpress’s products, marketing, and corporate brand guidelines, Tim designed experiences across various platforms, including print and environmental design. Tim directed major changes in Microsoft’s corporate and consumer facing web properties and print materials for these conferences, demo software across iOS, Android, and Windows platforms, setting the direction toward DevExpress’s position on design and development. As part of the executive leadership team, Tim presented the company’s design focus via speaking-engagements across the U.S. and Europe. The focus of these community-engagements spoke to multi-channel design, new technology (ie., HTML5 and CSS3), and design theory.


    User and Stakeholder Research

  • Information Architecture and Taxonomies

  • Information Architecture and Taxonomies

  • Information Architecture and Taxonomies

  • Information Architecture and Taxonomies

Get in Touch

Drop me a line. Let me know what you're working on. What can I do to help?

Contact Details